Breanna Cheek is a Vancouver-based digital artist with over a decade of experience in the animation industry. She holds a Bachelor of Media Arts in Animation from Emily Carr University and has worked professionally as a Background Paint Artist, Colour Designer, 3D Modeling/Surfacing Artist, and Children’s Book Illustrator. When she's not pushing pixels, she can be found at her sewing machine, on long nature walks, or watching British panel shows.
WORK EXPERIENCEBackground Paint Supervisor | Titmouse Animation | March 2021 - February 2023 ; September 2024 - June 2025
- Supervised teams of background artists working remotely while also managing outsourced work sent overseas.
- Completed episode breakdowns, working closely with directors, department leads, and production teams to ensure assets were coherent with the work of other departments.
- Reviewed work daily to ensure a consistent paint style throughout the project, providing individual feedback through notes and paint-overs.
- Provided support to artists and helped to troubleshoot both technical and creative issues.
- Credits include: The Harper House Season 1 (2021), Agent Elvis Season 1 (2023), Frog and Toad Season 1 (2023), and Tales of the Teenage Mutant Ninja Turtles (2025)Colour Supervisor | Titmouse Animation | February 2024 - February 2025
- Responsible for overseeing the background paint and colour design teams for Disney series, StuGo.
- Worked closely with the art director and supervising directors to develop colour scripts, identify design needs for each episode, and provide support to artists
- Reviewed work from the overseas team, providing feedback in the form of notes and referenceColour Key Designer | Titmouse Animation | April 2023 - November 2023
- Designed colour scripts and colour keys for the children’s comedy-adventure series, Angry Birds Mystery IslandBackground Painter | Titmouse Animation | March 2019 - February 2021
- Delivered consistent, high-quality backgrounds accurately matching the style and artistic direction of each project.
- Ensured backgrounds followed continuity and fulfilled the creative and technical demands of each episode.
- Created and efficiently translated colour keys, demonstrating a solid knowledge of perspective, colour-theory, and lighting.
- Credits include: Archibald’s Next Big Thing Season 2 (2020), The Midnight Gospel Season 1 (2020), Star Trek: Lower Decks Season 1 (2020), Arlo The Alligator Boy (2021), Q-Force Season 1 (2021), My Dad The Bounty Hunter (2023)Environment Modeling Artist | Mainframe Studios | October 2015 - December 2017 ; September 2018 - February 2019
- Utilized a solid understanding of form, proportion, and scale to create clean, high-quality prop and environment models.
- Collaborated creatively with art directors to develop and maintain a cohesive visual language for all environment elements on various film and episodic productions.
- Offered mentoring and support to less-experienced artists.
- Credits include: Barbie Video Game Hero (2017), Spy Kids: Mission Critical Season 1 (2018), Octonauts Season 5 (2020)Modeling/Surfacing Artist | WildBrain Studios | January - August 2018
- Balanced aesthetic standards and technical requirements in the creation of props, sets, and characters for the adventure series, The Deep Season 3 (2019).
- Applied digital painting techniques to translate 2D designs into functional 3D models that accurately reflected the overall creative vision of the project.
- Implemented strong problem-solving and organizational skills to ensure timely delivery of assets, responding to feedback and revising models as necessary.EDUCATIONFuture Art Directors Program | Titmouse Foundation x Warrior Art Camp | 2024
- Completed a 20-week course designed to cultivate and train future Art Directors in all facets of the roleEmily Carr University of Art + Design | Bachelor of Media Arts, Animation | 2014
- John C. Kerr Chancellor's Award for Best Academic Standing in Media Arts
- President's Media Award for Best Animation